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Thread Statistics | Show CCP posts - 61 post(s) |
Ran Khanon
Amarr Vengeance Innovations
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Posted - 2010.07.14 22:32:00 -
[1]
Nice to read all these dev and mod replies :-)
Almost all the walks of life are represented. Except for ...
... scamming and corp theft
Are the CCP posters staying clear of this?
Me likes to know :)
I agree with everything Barakkus posts. |
Ran Khanon
Amarr Vengeance Innovations
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Posted - 2010.07.14 22:49:00 -
[2]
Edited by: Ran Khanon on 14/07/2010 22:50:25
Originally by: CCP Explorer
Originally by: Ran Khanon Nice to read all these dev and mod replies :-) Almost all the walks of life are represented. Except for ... ... scamming and corp theft Are the CCP posters staying clear of this?
As a part of our internal rules then CCP staff is not to engage in grief play of any kind and stay firmly away from any 'gray areas' in their game play.
Ok, that makes sense I suppose.
I can imagine it would be very satisfying to dev-ray players which submitted particularly impatient, hateful or aggressively written petitions for instance though. I agree with everything Barakkus posts. |
Ran Khanon
Amarr Vengeance Innovations
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Posted - 2010.07.14 23:09:00 -
[3]
Originally by: GM Spiral (it is possible to be polite about it).
Next time when someone goes "Hi! You might wonder what I am doing in your mission *smile*. I would like to take the opportunity to inform you that I am here to salvage your wrecks! It is in no way intended to hurt your gameplay experience however :)" I know what kind of player I am dealing with, hehe. I agree with everything Barakkus posts. |
Ran Khanon
Amarr Vengeance Innovations
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Posted - 2010.07.15 22:39:00 -
[4]
Edited by: Ran Khanon on 15/07/2010 22:41:44
NICE post, CCP Dropbear. Quite inspiring :)
It is a shame however, that starting players in EVE who fancy PVE to make their isk, are almost automatically set out on a course which has them end up with terrible standings with pirate factions once they are reasonably skilled up and start planning their character's future in EVE.
This is something I find very detrimental to the game. There would be a much greater incentive for pve'ers to go to low sec and 0.0 to mission for pirate factions if the age old 'the enemy of my enemy is my friend' concept would be introduced to PVE:
Occasional important storyline missions which not only boost your standings with your own empire faction, but also with one of the pirate factions opposing your empire faction's enemy: for example, players missioning for Amarr corporations would gain standing with the Angels after completing a mission with detrimental effects to the Minmatar Republic. (These missions should be totally optional and lead to lowsec or 0.0 space in my mind).
Not sure if this would compute with the lore though, but it would deepen the conflict between races and make your allegiances a more important factor, (now all pirate factions are in a league of their own, conflict wise, instead of being involved in the 'wars' between Empire factions), it would open the door to make a career switch and make missioning for pirate factions in lowsec /0.0 a tempting option for a lot of empire dwellers and it would spread out the player base a little more evenly over New Eden.
I don't think player pirates will complain to having more targets flying around either.
Win, win win.
Anyway, my ninja suggestion worth 2 cents. I agree with everything Barakkus posts. |
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